#ifndef TEXTUREINFOELEMENT_H
#define  TEXTUREINFOELEMENT_H
#include "StomperLib/ToolElement.h"

namespace PatchStomper
{
class TextureInfoElement : public StomperLib::ToolElement
{
 public:

  TextureInfoElement( StomperLib::BaseLayout* layout, StompedReality::IGame* game );
  ~TextureInfoElement( );

 public:

  void Draw( ) {
  }

  bool Update( ) {
    return false;
  }

 public:

  void OnSelectFile( Gwen::Event::Info info );
  void SaveCurrentTextureInfo( );

 private:

  void CreateOrOpenTextureInfo( std::string textureFile );

};

}

#endif // ifndef TEXTUREINFOELEMENT_H